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    AllItems Constraint

    AllItemsConstraint applies a constraint to each item in an IEnumerable, succeeding only if all items satisfy the constraint. An exception is thrown if the actual value does not implement IEnumerable.

    Usage

    Is.All.<constraint>
    Has.All.<constraint>
    

    Examples

    [Test]
    public void AllItemsConstraint_Examples()
    {
        int[] numbers = { 1, 2, 3, 4, 5 };
        string[] names = { "Alice", "Bob", "Carol" };
    
        // All items must satisfy the constraint
        Assert.That(numbers, Is.All.GreaterThan(0));       // All positive
        Assert.That(numbers, Is.All.LessThan(10));         // All less than 10
        Assert.That(names, Is.All.Not.Null);               // No nulls
        Assert.That(names, Is.All.Not.Empty);              // No empty strings
        Assert.That(names, Is.All.InstanceOf<string>());   // All are strings
    
        // Has.All is equivalent to Is.All
        Assert.That(numbers, Has.All.GreaterThan(0));
    
        // Combining with property constraints
        Assert.That(names, Is.All.Length.GreaterThan(2));  // All names > 2 chars
    
        // Complex constraints
        Assert.That(numbers, Is.All.InRange(1, 10));
        Assert.That(names, Is.All.Matches<string>(n => n.Length <= 5));
    }
    

    Notes

    1. Is.All and Has.All are interchangeable.
    2. The constraint fails on the first item that doesn't match.
    3. An empty collection satisfies Is.All for any constraint (vacuous truth).

    See Also

    • SomeItems Constraint - At least one item matches
    • NoItem Constraint - No items match
    • ExactCount Constraint - Specific number of items match
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