TestFixtureSetUpAttribute (NUnit 2.1)
This attribute is used inside a TestFixture to provide a single set of
	functions that are performed once prior to executing any of the tests
	in the fixture. A TestFixture can have only one TestFixtureSetUp method.
	If more than one is defined the TestFixture will compile successfully
	but its tests will not run.
Example:
namespace NUnit.Tests
{
  using System;
  using NUnit.Framework;
  [TestFixture]
  public class SuccessTests
  {
    [TestFixtureSetUp] public void Init()
    { /* ... */ }
    [TestFixtureTearDown] public void Dispose()
    { /* ... */ }
    [Test] public void Add()
    { /* ... */ }
  }
}
Imports System
Imports Nunit.Framework
Namespace Nunit.Tests
  <TestFixture()> Public Class SuccessTests
    <TestFixtureSetUp()> Public Sub Init()
    ' ...
    End Sub
    <TestFixtureTearDown()> Public Sub Dispose()
    ' ...
    End Sub
    <Test()> Public Sub Add()
    ' ...
    End Sub
  End Class
End Namespace
#using <Nunit.Framework.dll>
using namespace System;
using namespace NUnit::Framework;
namespace NUnitTests
{
  [TestFixture]
  public __gc class SuccessTests
  {
    [TestFixtureSetUp] void Init();
    [TestFixtureTearDown] void Dispose();
    [Test] void Add();
  };
}
#include "cppsample.h"
namespace NUnitTests {
  // ...
}
package NUnit.Tests;
import System.*;
import NUnit.Framework.TestFixture;
/** @attribute NUnit.Framework.TestFixture() */
public class SuccessTests
{
  /** @attribute NUnit.Framework.TestFixtureSetUp() */
  public void Init()
  { /* ... */ }
  /** @attribute NUnit.Framework.TestFixtureTearDown() */
  public void Dispose()
  { /* ... */ }
  /** @attribute NUnit.Framework.Test() */
  public void Add()
  { /* ... */ }
}